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The Fox Wife

The Fox Wife is a VR adaptation of an Inuit children's book written by Beatrice Deer, developed in collaboration with the author and cultural partners. The experience was built for classrooms and presented directly in First Nations communities across Quebec.

The project was funded by the Quebec Ministry of Education and Higher Education and developed with a dedicated cultural liaison embedded in the team throughout production to ensure linguistic authenticity and community trust at every stage.

Immersive Experiences

My Role

Technical Producer — Project Management · Unity Integration

Stack

Unity · Wwise · Blender

Funding

Quebec Ministry of Education and Higher Education · ESUMA · Kativik Regional Government

Credits

Beatrice Deer — Author and Narrator
Catherine Bazinet — Creative Director
Charles Tétreault — Technical Producer
Ronan Le Gall — Narrative Designer
Anne-Sophie Dionne — Educational Specialist
Marie-Hélène Parent — 3D Artist
François Juillet St-Jean — 2D Artist
Charles Murphy — Lead Unity Programmer
Megane Darnaud — Unity Integrator
Alexis Maher — Unity Integrator
Vincent Gravel Trudel — Sound Designer
Mylène P. Vallée — Translator

Other PROJECTS

Miaomi Quest

Game Developement

Yeti's Valley

Immersive Experiences

Playtime

Immersive Experiences
Interactive Installation
© 2026 Charles Tétreault. All rights reserved.